Mar 22, 2010, 09:55 PM // 21:55 | #1 |
Pre-Searing Cadet
Join Date: Mar 2010
Profession: E/N
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Endgame Sin and Para
Hello.
Im comming back to game after 7 months break and i have a clear account. (i tohught i wont come back and deleted all ;p) I would like to play sin or para and i need a few information about recent changes. I also never played those 2 a lot. 1. So which character will be better as a main character (i like to play only 1 char and i will grind tittles). 2. Which of those profs will get to party easier? I mean missions, vanq etc 3. Which of them can ferm better. 4. What are your personal opinions about those 2 profs as a main title characters? Thx a lot for any answers. |
Mar 22, 2010, 10:24 PM // 22:24 | #2 |
Ascalonian Squire
Join Date: Dec 2009
Guild: KISS
Profession: R/Rt
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Sins
12characters |
Mar 22, 2010, 10:25 PM // 22:25 | #3 |
Wilds Pathfinder
Join Date: Jul 2005
Location: drifting between Indiana and NorCal
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I prefer paragons. They are generally regarded as less effective than assassins and can't farm worth a damn, but they seem much more fun to play.
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Mar 22, 2010, 10:55 PM // 22:55 | #4 |
Wilds Pathfinder
Join Date: Jan 2007
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I don't know, I deleted both out of sheer boredom. xD
Assassins would be better and more fun I think... although they are 10x lamer. |
Mar 22, 2010, 11:04 PM // 23:04 | #5 |
Wilds Pathfinder
Join Date: Sep 2007
Profession: A/E
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Paras will get into groups more because of Imbagon but Sins are better for everything you are looking for imo.
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Mar 22, 2010, 11:24 PM // 23:24 | #6 |
Frost Gate Guardian
Join Date: May 2009
Guild: Legion of the Golden Aguila [PNOY]
Profession: Me/
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Well, those two classes are both effective in their own way (as most classes are in their own specific way)
1. If you go as Para, HM would be tad easy since you could run as imbagon and it'll be a breeze for titles. As for Sin, your wide variety of skills and your Crit mastery is very useful in any/most build. 2. Party wise, Paragons are more wanted due to their damage mitigation. Sins, on the other hand, have fast DPS so they could kill easier and faster (combine it with an SoH + GDW + JI Monk an you'll surely see the 100s flow). 3. Farming? Assassins have a variety to choose from; Paragons have one or even none since in my opinion they were really created for team play. 4.1. Well basically I enjoy most being a Para (and it's my main btw) since they support backline and they themselves are strong because: a. when you have the 2 Para heroes already you'll see that your effects bar/enchantments bar or w/e you call it is full of shouts and whatnots that a Paragon has in advantage. b. they have good white damage (with a 16 in spear and a 20/20 they do around 40-60 on 60AL) then combine it with either a good elite or some pve skills then you're bound to be a ranged warrior. 4.2. As for Assassins you may want to be this more because of its continuous combos and good damages plus the advantage of most groups for speed clears. To summarize it all up: ASSASSIN | PARAGON FARMING Yes | No PVE FRIENDLY Yes | Yes EFFICIENCY Yes | Yes Hope that helps you in deciding whether a Para or Sin |
Mar 23, 2010, 12:19 AM // 00:19 | #7 |
Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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1. Your choice. If you have the slots for it, I recommend you start both, play both for a few hours, and then continue with whichever you thought was nicer to play with.
2. In general, I see Paras as being more likely to be accepted into a PuG. However, you're going to be asked to one run build and one build only: Imbagon. Also, I doubt there's ever reason to have two Paragons on a team, unless your party can recognize that there's more than one way to play the class. Paragons also show up sometimes in high-end PvE areas in team builds. For Assassins, you'll probably look less desirable, but you've got a lot more options - Crit Scythe, Moebius + SY! spam, and fast-activation dagger chains + SY!, for example, and more. Additionally, many (if not all) of today's speed clears involve Assassins. 3. I don't think there will ever be a day where Paragons become better farmers than Assassins. 4. They're both decent, but I would take Paragon over Assassin for this task, even though I like playing the Assassin much more in PvE. |
Mar 23, 2010, 12:44 AM // 00:44 | #8 |
Krytan Explorer
Join Date: Nov 2006
Location: PA, USA
Guild: [COPY]
Profession: D/
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Mar 23, 2010, 12:54 AM // 00:54 | #9 |
Wilds Pathfinder
Join Date: Jun 2009
Profession: N/A
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1)My personal main is the Para, last time I actually did anything /w him was well over a month ago as he's completed all titles except for the terrible 3 (sweets/alc/party)
Paras have the advantage of being midline and having high armor, so in terms of situational awareness and survivability they're on top. One thing though, paragon skill selection is ass. In a year and a half of playing him, I've only come up /w 2 worthwhile builds that aren't Imbagon. That's part of the reason I don't bring him out much. I find the sin has alot more room for fine-tuning builds and general utility. 2)If you know what you're doing, both profs are very capable of taking on any area in the game. Since you're fresh off of an extended hiatus... go paragon. 2)Paragons get into parties easier just so they can lamespam Save Yourselves!, nobody knows jack about sins, so they tend to have a hard time finding space in groups.... but seriously, if you're title hunting, you'll *really* need to learn to use heroes. If you're entertaining thoughts about being able to complete even 30% of your titles /w other people... well, just give up now and wait for GW2. 3)Sins. The only things paras can farm are now worthless due to over-farming. 4)As I said, my personal main is the para. It's like a set of training wheels. |
Mar 23, 2010, 01:06 AM // 01:06 | #10 |
Forge Runner
Join Date: Mar 2008
Profession: Me/
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Assassins are highly synergistic right now with Anet and the Test Krewe's favorite PvE professions. You'd risk further nerfs to an already highly nerfed profession if you make a PvE paragon.
Paragons have some decent dagger builds, so perhaps you can play as an SY spammer to support your team or as an assassin on the same profession. But like I said, you run the risk of having those builds nerfed. Paragons are also hard to get into groups or to get into a group that already have one. |
Mar 23, 2010, 01:25 AM // 01:25 | #11 |
Jungle Guide
Join Date: Feb 2007
Location: America.....got a problem with that?
Guild: [Lite]
Profession: W/
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Jagged+Fox Fangs+DB puts out ridiculous amounts of DPS. You can keep "SY" up as a A/W
sins can farm, paras cant. If you want titles, go sin. |
Mar 23, 2010, 01:36 AM // 01:36 | #12 |
Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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Sins can spam SY without being useless (they can do awesome damage at the same time while paras are stuck throwing a few spears with what's left of their imbagon build). They have higher armor in PvE than paras (especially if the imbagon is running aggressive refrain: lol -20 armor). Don't get me wrong, I have both a sin and a para (and they're both not my primary or secondary char), but my para is collecting dust in her pretty vabbian armor .
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Mar 23, 2010, 05:13 AM // 05:13 | #13 |
Ascalonian Squire
Join Date: Dec 2008
Guild: Sins Reloaded
Profession: P/W
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Personally I love my Paragon, if it wasn't for the fact that most PUG's only want to see you run the Imbagon build and the fact that it possibly the only viable build in PvE my Para would be my favorite character. But given the fact that Imbagon is the only wanted build for Para's I would say if your ok with using the same Lame build all the time Para's are awesome, if you want a little more variety then go with a sin.
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Mar 23, 2010, 05:27 AM // 05:27 | #14 | |
Wilds Pathfinder
Join Date: Jun 2009
Profession: N/A
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Paras have the advantage of having the entire mid and backline in shout range at all times. Sins don't have the positional advantage to be able to guarantee partywide coverage.
Sins also don't have access to There's Nothing to Fear! It's possible to spec a para for damage, and I have a few builds that can actually kill things, but if you're going for a pure DPS setup on your para, you're doing it wrong. Quote:
Roughly 1/3 of the paragon's skillset is useless, there's no dispute. That doesn't stop the fact that because of party position and heavy reliance on passive support para is easier to run well than a sin. Particularly in HM and with no access to heroes. |
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Mar 23, 2010, 05:47 AM // 05:47 | #15 |
Pre-Searing Cadet
Join Date: Aug 2009
Guild: Who The Fluck Are You
Profession: P/W
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after reading alot of your guy's replies, im starting to think that paras have no diversity...just imbagon imbagon imbagon...
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Mar 23, 2010, 06:35 AM // 06:35 | #16 |
Pre-Searing Cadet
Join Date: Mar 2010
Profession: E/N
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Awww i think i remember now. That whole thing with "Go imba or GTFO"
Well, spamming SY! doesnt qualify as "fun" for me, so i think ill go with assassin. What a pitty, para females looks great and a class have big potential. It could be fun if its used as support other than imba. thx for answers. |
Mar 23, 2010, 12:32 PM // 12:32 | #17 |
Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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Well I have to admit that my para hero is finally getting some use as a searing flames-way supporter .
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Mar 23, 2010, 07:02 PM // 19:02 | #18 |
Ascalonian Squire
Join Date: Mar 2010
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It seems like the topic starter has his answer, so I would like to ask the question a little bit different. You were asked to choose between an assassin and a paragon, but what if you could pick all? Which profession would be your main? I mean for titlehunting, HM, vq etc?
That is because I am back playing GW again, after an absence of 1,5 years and i'm thinking about making a necro my main character. I want to get the title ''Kind of a big deal'' with him as fast as possible. And isn't it a problem to do the sabway/discordway with 4 nec's? Or is that an advantage? That's because I heard that's the way to go nowadays... (If the topicstarter has problems with me highjacking his topic, he should say it, then I delete my post, because that's not my intention.) |
Mar 23, 2010, 10:15 PM // 22:15 | #19 |
Wilds Pathfinder
Join Date: Jul 2005
Location: drifting between Indiana and NorCal
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Yes, necromancers win pve. Most common builds nowadays are the MoP nuker and the caller for Discord teams. Both are heavy on pve-only skills though, so you might have to invest some time in EotN before you start doing stuff in hard mode.
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Mar 23, 2010, 10:19 PM // 22:19 | #20 |
Ascalonian Squire
Join Date: Mar 2010
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What would be the perfect 2 man discordway team? My friend and I are going to play together alot, so if I take nec, should he take a specific profession?
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